Short and unsurprising
Rules
Enough structure to keep the day running, and nothing more.
- Format
- Single elimination
- Scoring
- One set to 6 games, 10-point tiebreak at 6–6 · Best of 3 · match tiebreak from the quarter-finals
- Last updated
- 7 Sept 2026, 14:46
The short version
Singles, one draw, everyone welcome. Entry is free, balls need to be brought and courts need to be booked by players.
Format
- Singles only. No doubles this time round.
- A draw of up to 32 players, made from everyone the organizer approves.
- One set to 6 games, win by 2, 10-point tiebreak at 6–6.
- players are seeded based on intake form answers and admin's opinion + interpretation. Complaints will be listened to, but likely ignored with love.
- First-round losers are out — there is no consolation draw.
- If the numbers don't fill the bracket, byes go to the top of the field.
The Draw page always shows the format actually being played, including group tables where there are groups.
On court
- Call your own lines, and call them generously. If you genuinely aren't sure, the ball was in.
- Spin a racket for serve. The winner picks serve or side, loser picks side.
- Five minutes of warm-up, serves included.
- Nobody umpires. If you and your opponent can't agree on a point, replay it.
Schedule & Walkovers
Matches must be played within the rounds designated week between Sunday-friday. If the match cannot be played in that week, the higher seed will advance as a walkover to keep the tournament moving.
If exceptions are needed, just message the organizer in advance. The goal is fun, but also need to consider logistics and the full pool of players.
Conduct
This is a neighborhood tournament. No coaching from the sideline, no racket throwing, no arguing a call twice. The organizer's decision on anything not covered here is final, and will almost certainly be reasonable.
Scores
Players are responsible for sending the organizer the scores. The organizer enters every score, and the draw and schedule update as they go in. If you see something wrong, say so — it's a mistake, not a conspiracy.
Match format
How each round is played. If a round's format changes during the tournament, the results already in stay exactly as they were played.
Main draw
- Round of 32 and Round of 16: One set to 6 games, 10-point tiebreak at 6–6
- Quarter-final, Semi-final, Final and Third place: Best of three sets, match tiebreak to 10 at one set all
Consolation draw
- Round 1 and Round 2: One set to 6 games, 10-point tiebreak at 6–6
- Round 3, Semi-final and Final: Best of three sets, match tiebreak to 10 at one set all
One set to 6 games, 10-point tiebreak at 6–6. One set, first to 6 games, win by 2 — at 5–5 play on to 7–5. At 6–6 it goes to a tiebreak — first to 10 points, win by 2 — and the set is recorded 7–6 with the tiebreak score beside it, like 7–6 (10–8). Send in the tiebreak score with the result.
Best of three sets, match tiebreak to 10 at one set all. Best of three sets. Each set is first to 6 games, win by 2, with a tiebreak at 6–6 (first to 7 points, win by 2). If the sets are split one each, a match tiebreak — first to 10 points, win by 2 — is played instead of a third set.
Retirements — if a player can't finish, the score stands where it stopped, marked "ret.", and their opponent goes through.
How points work
Points come from how far you get in the main draw, plus a little for every consolation match you win. They're worked out from the results sheet as it stands — correct a score and the points follow.
Main draw
- Champion: 200
- Finalist: 120
- Lost SF: 70
- Lost QF: 40
- Lost R16: 20
- Lost R32: 10
Consolation draw
- Every consolation match you win: 5
- Winning the consolation final: 4 more
These are added to your main-draw points, so every consolation match is worth playing. A walkover is a win; a bye isn't a match. Worked through: a first-round loser who wins the whole consolation draw finishes on 39, a second-round loser who does the same on 44, and a second-round loser who goes straight out of it keeps their 20.
Third-place play-off — winning it is worth 10 more, on top of a losing semi-finalist's points.
While you're still in the main draw you hold the points for the round you've reached, which can only go up. No result yet means no points yet. Standings are provisional until the tournament is marked complete.
Substitutes and withdrawals — if somebody has to withdraw mid-tournament, a newcomer can take over their line from their next unplayed match. The player who withdrew keeps every point earned up to then. The substitute earns only for what they play from that point: stepping into the consolation draw, that's 5 per win and the title bonus, with no main-draw value; stepping into the main draw, their main-draw points are the value of the round they reach minus the value of the round they entered at — so going straight out is 0, and anything they go on to win in the consolation draw pays as usual.
Level on points? If the two of you met in this tournament, the winner ranks higher. Otherwise the deeper main-draw run, then the more consolation wins, then the alphabet.